Figma & UX Design Expertise
Max Fritzhand bridges the gap between design and engineering using Figma for wireframing, prototyping, and design system development. At NGA, he designed information architecture and interactive wireframes in Figma and InVision for mission planning workflows adopted by 500+ analysts. His design background — a dual major in Computer Science and Communication Design — gives him a unique ability to translate complex user needs into intuitive interfaces that engineers can implement precisely.
The Practitioner Angle
In production, Figma & UX Design isn't just about syntax — it's about predictable outcomes. Most teams struggle with Figma & UX Design when systems scale beyond a single engineer. I focus on building sustainable patterns that support rapid growth.
Experience Highlights
Designed information architecture and wireframes at NGA for workflows used by 500+ analysts
Created interactive prototypes in Figma and InVision for mission planning applications
Developed design system tokens and component specifications bridging design and code
Applied dual CS/Communication Design background to complex UX challenges in medical and defense domains
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